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Showing posts from January, 2020

YouTube makes it harder for creators to monetize videos

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YouTube has recently announced changes to its monetization program in order to regain the advertiser’s trust. The company is tightening the rules around its partner program as well as raising the requirements that a creator will have to meet for monetizing videos. New channels will now need to have 1,000 subscribers as well as 4,000 hours of viewing time within the past 12 months in order to qualify for ads, also known as the YouTube Partner Program (YPP). YouTube will be enforcing the new eligibility policy for all existing channels as of February 20th. Earlier, channels needed only 10,000 views in order to be eligible for the program. Although this change will make it difficult for new, smaller channels to reach monetization, YouTube says it is an important way of buying itself more time to see who is following the company’s guidelines & disqualify “bad actors.” This new, stricter policy basically came after Logan Paul, one of YouTube’s star creators & influencer

Internet of Things – An Overview

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Internet of Things (IoT)  is the ability to transfer data over a network with unique identifiers, without any interaction without humans or computers. Connected Internet devices have outnumber the world’s population by 1.5 to 1 ratio. The Internet and wireless technologies will connect different sources of information such as sensors, mobile phones, and cars which can sense aspects of the real world such as temperature, lighting, objects, etc. For example in the future, cabinets can send out notifications to inform the owner if toilet paper is running low or the fridge can read RFID tags on grocery items as they are put inside, then look up those tags to identify when they expire and inform the owner. The Internet of Things will be the largest device market in the world. The estimation of smartphone, tablets, PC, connected car and wearable devices will be double by 2019 and reach to 75 billion by 2020. FLYONIT  is aware of the Internet of Things and are looking forwa

Facts and figure about Social Media

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Some facts and figure about Facebook: People on Facebook ·          More than 750 million active users ·          50% of our active users log on to Facebook in any given day ·          Average user has 130 friends ·          People spend over 700 billion minutes per month on Facebook Activity on Facebook ·          There are over 900 million objects that people interact with (pages, groups, events and community pages) ·          Average user is connected to 80 community pages, groups, and events ·          Average user creates 90 pieces of content each month ·          More than 30 billion pieces of content (web links, news stories, blog posts, notes, photo albums, etc.) shared each month. Global Reach ·          More than 70 translations available on the site ·          About 70% of Facebook users are outside the United States ·          Over 300,000 users helped translate the site through the translations application Platform ·          Entre